Real-Time Ray-Tracer

This is a real-time ray-tracer I wrote in 2008 on my spare time. Here are the features of the ray-tracer I am posting here:

The model in the demo scene is from http://artist-3d.com/free_3d_models.

Downloads

This program is written in C++ and uses the SDL library. The source code has been compiled and tested in both Windows (with Visual C++) and Linux (g++).

RTRT (windows binary and cross-platform source code)

Screenshots